Mathias Agopian
3105a8330e
remove unneeded includes in public headers
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Replace with forward declarations if needed and includes in .cpp that
now need them.
The idea here is to have our headers have the least amount of impact as
possible on our clients (e.g. compilation time).
2020-01-24 12:13:48 -08:00
Philip Rideout
803e695d5c
Add "uvToRenderTargetUV" to public shading API.
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Fixes #1626 .
2019-09-16 09:03:30 -07:00
Philip Rideout
88bcd133f2
filamat: add Backend-to-TargetApi utility.
2019-09-11 08:38:47 -07:00
Philip Rideout
10dc3a24e8
Add Kotlin sample for gltfio and custom render targets.
2019-06-26 13:55:23 -07:00
Philip Rideout
f3769d8e86
lucy_bloom: minor fixups.
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Tangents are required on the disk, not the quads...
2019-06-13 12:29:52 -07:00
Philip Rideout
6d927f61aa
lucy_bloom: use LINEAR to reduce texture lookups.
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Many thanks to Dr. Rajan Srinivasan, who helped me with the math for this.
2019-06-13 12:10:53 -07:00
Philip Rideout
65a20df7c1
lucy_bloom: improve blur quality by not skipping texels
2019-06-13 12:10:53 -07:00
Philip Rideout
8ba0849bcf
lucy_bloom: improve code comments
2019-06-13 12:10:53 -07:00
Philip Rideout
9c4fecb5c6
RenderTarget API now has per-attachment config, etc.
2019-06-11 15:56:24 -07:00
Philip Rideout
8142ffdfb7
Add bloom demo and release notes for #119 .
2019-06-11 15:56:24 -07:00