Commit Graph
15 Commits
Author SHA1 Message Date
Romain Guy 4585b8f896 Add clearCoatNormal property (#131)
* Add clear coat normal map support

This change allows to set a separate normal map for the clear coat layer of a material.

* Document the new clearCoatNormal property

* Fix typo
2018-08-24 08:56:44 -07:00
Mathias Agopian 7a14aadb28 sample clean-up and new sphere object (#134)
* Add missing method to query the type of a light

* IcoSphere now generates front facing triangles

* Add a fairly generic sphere object to use in samples

it provides an ico sphere with normal, and reuses
the same vertex/index buffer for each new instance.
Each instance can have its own material, size and
position.

currently it’s not possible to change the # of
subdivisions.

* FilamentApp now provides a “default” pbr material

this makes it easier to create renderables for
testing.

* clean-up lightbulb and add spheres for each light

lightbulb now has less hardcoded things and it
spawns a small sphere for each light.
2018-08-23 21:12:46 -07:00
Philip Rideout 099738e545 Try to clean up asset folders for sample apps. (#128)
* Try to clean up asset folders for sample apps.

This removes the build step where we copy a subset of assets, and makes
it so that FilamentApp hands out a "root path" for assets. For now this
is determined based on the location of the executable. This allows
developers to launch samples from any CWD.

Closes #11

* Restore asset copy to build.
2018-08-23 12:46:45 -07:00
Mathias Agopian 38de58007c checkpoint: ground work for calculating binary light trees
computeLightTree() takes a list of light as
a bitfield and produces a depth-first 
binary tree array that can be used to efficiently
check which lights volumes contain a given z
coordinate in screen space.

Currently computeLightTree() produces the array
locally on the stack, which isn’t useful, but
before we can make use of it, a lot of other
things have to happen.
2018-08-22 14:55:17 -07:00
Philip Rideout 044387308a Migrate imageio to LinearImage. (#111) 2018-08-17 11:22:05 -07:00
Romain Guy 8c9c49e2b9 Fix potential null pointer crash
Passing `-y` without specifying an IBL on the command line would lead to a crash.
2018-08-16 16:32:15 -07:00
Romain Guy e439c779a2 Don't use $CMAKE_SOURCE_DIR, let's use $FILAMENT instead
See pull request #103
2018-08-16 09:08:57 -07:00
Philip Rideout 6d9668ccf6 Add unit test for cross cube images. (#101) 2018-08-15 15:36:17 -07:00
Romain Guy 7547cd9ee5 Update images for the documentation 2018-08-15 13:57:48 -07:00
Romain Guy 65a42a518c Add material_testbed application (#97)
* Add material_testbed application

This application can be used to automatically vary material parameters over multiple frames and capture each frame as a PNG file. This makes it easier to test/compare/etc. It's also useful to generate documentation examples.

* Rename material_testbed to frame_generator
2018-08-14 18:01:31 -07:00
shartte e6d5a85ec8 clang-cl warning fixes (#83)
* Disable certain MSVC-specific deprecation warnings

* clang-cl.exe warning fixes
2018-08-14 12:55:04 -07:00
Romain Guy c429af310e Cleanup sample code 2018-08-13 17:01:04 -07:00
Romain Guy 42e319e074 Add white furnace IBL (#89)
Useful to test BRDFs and energy conservation
2018-08-13 15:51:44 -07:00
Philip Rideout f9e1d58772 Add prefix to experimental Vulkan demos. 2018-08-06 17:01:41 -07:00
Romain Guy b3d758f3b3 Initial commit 2018-08-03 10:38:22 -07:00