Mathias Agopian
d7b10bdd3b
update glslang, spirv-tools and spirv-opt to their latest version ( #9845 )
...
* update spirv-cross to a0fba56
* update spirv-tools to v2026.1
* update spirv-headers to 04f10f6
* update glslang to 16.2.0
2026-03-27 16:35:56 -07:00
Andy Hovingh
2cf10999f4
fix Mac OS 15.4 compile errors: upgrade spirv-tools dependency to match dawn (6add4e478f8802d3bbd100120e5ffc6f725ec9fe)
2025-04-03 20:22:28 -04:00
bridgewaterrobbie
62b182fe04
Update SPIR-V tools to commit ada1771a9f7a125573aa94fe551fdc44b45769bd to pull in splitter pass
2025-03-31 19:39:05 -04:00
bridgewaterrobbie
a937362ccc
Update SPIR-V Dependencies to match Dawn requirements
2025-02-27 14:22:41 -05:00
Ben Doherty
1d5ce4d1c2
Update spirv-tools to 025ea89 ( #6393 )
2022-12-19 15:42:42 -08:00
Philip Rideout
88dc25229b
Update spirv-tools to get new code folding optimization.
...
This change includes a fix for an issue we filed against spirv-tools:
https://github.com/KhronosGroup/SPIRV-Tools/issues/4371
So, it should reduce the number of extraneous matrix copies in finalized
GLSL code.
I did quick size total of all filamat files (*) before and after this
update, it went from 11.3 MB to 11.1 MB.
(*) All backends are enabled, includes built-in Filament shaders and
gltfio ubershaders.
2022-05-26 11:40:38 -07:00
Ben Doherty
9d29d2e32c
Update spirv-tools to v2021.4 ( #4862 )
2021-11-16 17:13:42 -08:00
Philip Rideout
5c0826963e
Update spirv-tools. ( #4255 )
2021-07-07 13:28:59 -07:00
Ben Doherty
8019b11589
Update glslang and friends ( #3277 )
2020-11-12 12:23:51 -08:00
Ben Doherty
a2c6c34739
Update SPIRV-Tools to 2020.1 / SPIRV-Cross to 65aa0c3 ( #2121 )
2020-03-10 15:32:41 -07:00