- Move the comparison logic into its own script
- Add entry point bash script to generate the renderings
- Separate the preamble bash logic into its own file
- Moved get_mesa.sh to build/common/get-mesa.sh
- Moved check-headers.sh to test/check-headers/test.sh
- Moved check-metal-shaders.sh to test/check-metal-shaders/test.sh
Adding a python script to enable updating new goldens into
a staging branch in the golden repo (filament-assets).
The same script can be used in github workflow to automatically
create a golden staging branch. This will be useful for users
without access to a mac (the only platform for generating
goldens as of now).
- Re-enable renderdiff test.
- Cache the mesa directory so that we're not spending time pulling
and compiling it.
- Move python prereqs into the script and use venv.
PPM does not store alpha channel, but TIFF does. We add a method
to export RGBA to a TIFF file without compression.
We add the corresponding options to gltf_viewer and
AutomationEngine.
The default export format for both gltf_viewer and AutomationEngine
is now TIFF.
We use Mesa's gallium swrast to render as the driver with
Filament's backend set to GL. We provide a few scripts to parse
the tests (as jsons) and run gltf_viewer to produce the rendering.