Commit Graph

26 Commits

Author SHA1 Message Date
Mathias Agopian
5817ddf248 update web docs 2024-12-02 22:34:14 -08:00
Mathias Agopian
27fa8ab46d don't use eglGetProcAddress on emscripten
In practice none of the extensions we would use eglGetProcAddress for
are supported. And we had a case where an extension was reported
supported but eglGetProcAddress didn't return the corresponding
entry point.

update web demos remote ui.

FIXES=[315033914]
2023-12-18 16:27:33 -08:00
Mathias Agopian
2a67152dda Dynamic "Material constants" support
Material constants (a.k.a: specialization constants) can only be set
during Material creation through Material::Builder.
This change somewhat relaxes that limitation by allowing constants to
be set at runtime on Material directly.

Currently this new API is still private and only supported on FMaterial.

This feature works by invalidating the HwProgram cache of the concerned
Material, causing a shader recompile per variant; so this API is costly
and should be used only for debugging or during app/game configuration.

The TAA material is modified to use constants instead of #defines for
various settings and those are exposed in TaaOptions as well is in 
ViewerGui. So with this change all aspects of the TAA material can
be changed at runtime.
2023-12-11 16:20:47 -08:00
Mathias Agopian
974a69a273 update remote ui and web samples 2023-11-02 07:15:46 -07:00
Mathias Agopian
9474798c75 remove anamorphic bloom feature
This features didn't work well, had a lot of artifacts and generally
wasn't very useful. This kind of effect should be accomplished
differently.

This is an API break because BloomOptions::anamorphism has been removed.
2023-09-18 16:09:21 -07:00
Mathias Agopian
8d440cea17 Update/Improve ViewerGUI
- separate out the settings for bloom, ssao and ssr
- update webgl binaries

- change default bloom resolution to 384 from 360 to have up to 7 
mipmap levels vertically
2023-08-25 09:53:52 -07:00
Mathias Agopian
fed69025d2 update remote-ui and web samples 2023-05-25 11:26:21 -07:00
Mathias Agopian
88f6360321 update remote ui and web samples 2023-05-10 10:19:49 -07:00
Romain Guy
327f630ed7 Update web demos 2023-03-24 09:38:42 -07:00
Mathias Agopian
ba59d6d1b7 update webgl samples and remote ui 2023-03-09 15:11:29 -08:00
Ben Doherty
f1a967d631 Update web docs and include ktx2 assets (#6616) 2023-03-08 10:55:13 -08:00
Mathias Agopian
989e6c9198 2nd attempt at fixing the web demos 2022-12-13 22:54:29 -08:00
Romain Guy
7f9e7a4566 Update Web demos 2022-12-13 15:04:12 -08:00
Philip Rideout
c37cc61b30 Update WebGL demos again. 2022-04-06 11:03:18 -07:00
Benjamin Doherty
f3849a1f57 Update web docs for 1.15.0 2021-12-06 12:59:23 -08:00
Romain Guy
1da2bf2f7a Update WebGl demos 2021-11-29 11:29:22 -08:00
Romain Guy
dcfc27857f Update WebGL demos (#4564) 2021-08-30 12:45:02 -07:00
Philip Rideout
3500101816 Repair live WebGL demos.
Fixes #4027.
2021-05-25 12:22:05 -07:00
Philip Rideout
0f9cee0b83 Update WebGL demos on website.
This includes an important fix for Chrome on Windows, which does not
support RGB16F.
2021-02-09 11:41:09 -08:00
Philip Rideout
242e8d1b56 Update live JS demos and tutorials.
At some point I should probably change the tutorials to use a versioned
NPM package rather than a checked-in prebuilt Filament WASM file.

Fixes #2686.
2020-06-15 11:34:59 -07:00
Philip Rideout
fb643eb422 Update web site and JS tutorials.
This updates the tutorial markdown, fixes up the literate programming
Python script, and updates the web site itself.

The doc build script now uses a Pipfile instead of "requirements.txt",
which I find less frustrating since it does not interfere with other
Python projects on your machine.

Fixes #2483.
2020-05-05 12:39:25 -07:00
Philip Rideout
3fd9c49fb9 Update WebGL docs and website. 2020-02-25 13:50:34 -08:00
Philip Rideout
f139589423 Update WebGL demos and docs on site. 2019-07-11 12:04:43 -07:00
Philip Rideout
45fae716de Update WebGL docs. 2019-04-23 15:04:06 -07:00
Philip Rideout
64f2a580da Update public site with latest JavaScript demos.
It has been a while, we've made a fix to our KTX writer, added a helmet
demo, etc.
2019-03-08 17:49:28 -08:00
Philip Rideout
0faf7bbcb6 Publish Hugo site and web tutorials.
This performs the steps described in site/README in order to publish
the Hugo site to GitHub Pages:

    https://google.github.io/filament
2018-11-13 11:24:41 -08:00