/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include "OpenGLSupport.hpp" namespace bluegl { TEST(BlueGLTest, Initialization) { EXPECT_EQ(0, bind()); unbind(); } TEST(BlueGLTest, GetVersion) { EXPECT_EQ(0, bind()); gl::OpenGLContext context = gl::createOpenGLContext(); gl::setCurrentOpenGLContext(context); GLint major = 0, minor = 0; glGetIntegerv(GL_MAJOR_VERSION, &major); glGetIntegerv(GL_MINOR_VERSION, &minor); printf("OpenGL v%d.%d\n", major, minor); gl::destroyOpenGLContext(context); unbind(); } TEST(BlueGLTest, DoubleInitialization) { int result = bind(); EXPECT_EQ(result, bind()); unbind(); unbind(); } TEST(BlueGLTest, CallOpenGL) { EXPECT_EQ(0, bind()); gl::OpenGLContext context = gl::createOpenGLContext(); EXPECT_TRUE(context != nullptr); gl::setCurrentOpenGLContext(context); EXPECT_TRUE(glGetString(GL_VENDOR) != nullptr); gl::destroyOpenGLContext(context); unbind(); } TEST(BlueGLTest, CallOpenGLDoubleInit) { int result = bind(); EXPECT_EQ(result, bind()); unbind(); gl::OpenGLContext context = gl::createOpenGLContext(); EXPECT_TRUE(context != nullptr); gl::setCurrentOpenGLContext(context); EXPECT_TRUE(glGetString(GL_VENDOR) != nullptr); gl::destroyOpenGLContext(context); unbind(); } TEST(BlueGLTest, CallBindAndGetBound) { EXPECT_EQ(0, bind()); gl::OpenGLContext context = gl::createOpenGLContext(); gl::setCurrentOpenGLContext(context); GLuint texId = 0; glGenTextures(1, &texId); glBindTexture(GL_TEXTURE_2D, texId); GLint boundTexId = -1; // different from texId, just to be sure glGetIntegerv(GL_TEXTURE_BINDING_2D, &boundTexId); ASSERT_EQ(texId, boundTexId); gl::destroyOpenGLContext(context); unbind(); } }; // namespace bluegl int main(int argc, char** argv) { ::testing::InitGoogleTest(&argc, argv); return RUN_ALL_TESTS(); }