/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include namespace bluegl { static void* library = nullptr; bool initBinder() { const char* library_name = "/System/Library/Frameworks/OpenGL.framework/OpenGL"; library = dlopen(library_name, RTLD_GLOBAL | RTLD_NOW); return library != nullptr; } void* loadFunction(const char* name) { return dlsym(library, name); } void shutdownBinder() { dlclose(library); library = nullptr; } } // namespace bluegl