/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include namespace bluevk { static void* module = nullptr; // Determines the file path to the Vulkan library and calls dlopen on it. // Returns false on failure. bool loadLibrary() { const char* path = nullptr; // For security, consult an environment variable only if Filament is built with this #define // enabled. Our weekly GitHub releases do not have this enabled. #ifdef FILAMENT_VKLIBRARY_USE_ENV path = getenv("FILAMENT_VKLIBRARY_PATH"); #endif // If the environment variable is not set, fall back to a config-specified path, which is either // a custom path (common for SwiftShader), or "libvulkan.so" (common for Android). if (path == nullptr) { #ifdef FILAMENT_VKLIBRARY_PATH path = FILAMENT_VKLIBRARY_PATH; #elif defined(__ANDROID__) path = "libvulkan.so"; #elif defined(__linux__) path = "libvulkan.so.1"; #else #error "This file should only be compiled for Android or Linux" #endif } module = dlopen(path, RTLD_NOW | RTLD_LOCAL); if (module == nullptr) { utils::slog.e << "Unable to load Vulkan from " << path << utils::io::endl; } return module != nullptr; } void* getInstanceProcAddr() { return dlsym(module, "vkGetInstanceProcAddr"); } } // namespace bluevk