#pragma clang diagnostic ignored "-Wmissing-prototypes" #include #include using namespace metal; template inline void spvArrayCopyFromConstantToStack(thread T (&dst)[N], constant T (&src)[N]) { for (uint i = 0; i < N; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromConstantToThreadGroup(threadgroup T (&dst)[N], constant T (&src)[N]) { for (uint i = 0; i < N; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromStackToStack(thread T (&dst)[N], thread const T (&src)[N]) { for (uint i = 0; i < N; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromStackToThreadGroup(threadgroup T (&dst)[N], thread const T (&src)[N]) { for (uint i = 0; i < N; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromThreadGroupToStack(thread T (&dst)[N], threadgroup const T (&src)[N]) { for (uint i = 0; i < N; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromThreadGroupToThreadGroup(threadgroup T (&dst)[N], threadgroup const T (&src)[N]) { for (uint i = 0; i < N; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromDeviceToDevice(device T (&dst)[N], device const T (&src)[N]) { for (uint i = 0; i < N; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromConstantToDevice(device T (&dst)[N], constant T (&src)[N]) { for (uint i = 0; i < N; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromStackToDevice(device T (&dst)[N], thread const T (&src)[N]) { for (uint i = 0; i < N; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromThreadGroupToDevice(device T (&dst)[N], threadgroup const T (&src)[N]) { for (uint i = 0; i < N; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromDeviceToStack(thread T (&dst)[N], device const T (&src)[N]) { for (uint i = 0; i < N; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromDeviceToThreadGroup(threadgroup T (&dst)[N], device const T (&src)[N]) { for (uint i = 0; i < N; i++) { dst[i] = src[i]; } } struct Data { float a; float b; }; constant float X_tmp [[function_constant(0)]]; constant float X = is_function_constant_defined(X_tmp) ? X_tmp : 4.0; struct Data_1 { float a; float b; }; struct SSBO { Data_1 outdata[1]; }; constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(2u, 1u, 1u); kernel void main0(device SSBO& _53 [[buffer(0)]], uint3 gl_WorkGroupID [[threadgroup_position_in_grid]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]]) { Data _25[2] = { Data{ 1.0, 2.0 }, Data{ 3.0, 4.0 } }; Data _31[2] = { Data{ X, 2.0 }, Data{ 3.0, 5.0 } }; Data data2[2]; spvArrayCopyFromStackToStack(data2, _31); _53.outdata[gl_WorkGroupID.x].a = _25[gl_LocalInvocationID.x].a + data2[gl_LocalInvocationID.x].a; _53.outdata[gl_WorkGroupID.x].b = _25[gl_LocalInvocationID.x].b + data2[gl_LocalInvocationID.x].b; }