/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef TNT_FILAMENT_SAMPLE_SPHERE_H #define TNT_FILAMENT_SAMPLE_SPHERE_H #include #include namespace filament { class Engine; class IndexBuffer; class Material; class MaterialInstance; class VertexBuffer; } class Sphere { public: Sphere( filament::Engine& engine, filament::Material const* material, bool culling = true); ~Sphere(); Sphere(Sphere const&) = delete; Sphere& operator = (Sphere const&) = delete; Sphere(Sphere&& rhs) noexcept : mEngine(rhs.mEngine), mMaterialInstance(rhs.mMaterialInstance), mRenderable(rhs.mRenderable) { rhs.mMaterialInstance = {}; rhs.mRenderable = {}; } utils::Entity getSolidRenderable() const { return mRenderable; } filament::MaterialInstance* getMaterialInstance() { return mMaterialInstance; } Sphere& setPosition(math::float3 const& position) noexcept; Sphere& setRadius(float radius) noexcept; private: filament::Engine& mEngine; filament::MaterialInstance* mMaterialInstance = nullptr; utils::Entity mRenderable; }; #endif //TNT_FILAMENT_SAMPLE_SPHERE_H