/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include namespace bluegl { struct Driver { void* (*glXGetProcAddress)(const GLubyte*); void* library; } g_driver = {nullptr, nullptr}; bool initBinder() { const char* library_name = "libGL.so.1"; g_driver.library = dlopen(library_name, RTLD_GLOBAL | RTLD_NOW); if (!g_driver.library) { return false; } g_driver.glXGetProcAddress = (void *(*)(const GLubyte *)) dlsym(g_driver.library, "glXGetProcAddressARB"); return g_driver.glXGetProcAddress; } void* loadFunction(const char* name) { return (void*) g_driver.glXGetProcAddress((const GLubyte*) name); } void shutdownBinder() { dlclose(g_driver.library); memset(&g_driver, 0, sizeof(g_driver)); } } // namespace bluegl