/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "CommonWriter.h" #include namespace filament::matdbg { std::string formatVariantString(uint8_t variant) noexcept { std::string variantString = ""; // NOTE: The 3-character nomenclature used here is consistent with the ASCII art seen in the // Variant header file and allows the information to fit in a reasonable amount of space on // the page. The HTML file has a legend. if (variant) { if (variant & Variant::DIRECTIONAL_LIGHTING) variantString += "DIR|"; if (variant & Variant::DYNAMIC_LIGHTING) variantString += "DYN|"; if (variant & Variant::SHADOW_RECEIVER) variantString += "SRE|"; if (variant & Variant::SKINNING_OR_MORPHING) variantString += "SKN|"; if (variant & Variant::DEPTH) variantString += "DEP|"; if (variant & Variant::FOG) variantString += "FOG|"; variantString = variantString.substr(0, variantString.length() - 1); } return variantString; } } // namespace filament::matdbg