/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include using namespace filament; using namespace gltfio; extern "C" JNIEXPORT jlong JNICALL Java_com_google_android_filament_gltfio_MaterialProvider_nCreateMaterialProvider(JNIEnv*, jclass, jlong nativeEngine) { Engine* engine = (Engine*) nativeEngine; return (jlong) createUbershaderLoader(engine); } extern "C" JNIEXPORT void JNICALL Java_com_google_android_filament_gltfio_MaterialProvider_nDestroyMaterialProvider(JNIEnv*, jclass, jlong nativeProvider) { auto provider = (MaterialProvider*) nativeProvider; delete provider; } extern "C" JNIEXPORT void JNICALL Java_com_google_android_filament_gltfio_MaterialProvider_nDestroyMaterials(JNIEnv*, jclass, jlong nativeProvider) { auto provider = (MaterialProvider*) nativeProvider; provider->destroyMaterials(); }