/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __BLUE_GL_OPENGL_SUPPORT_HPP__ #define __BLUE_GL_OPENGL_SUPPORT_HPP__ namespace bluegl { namespace gl { typedef void* OpenGLContext; /** * Creates a new OpenGL context. * * @return an OpenGLContext object that represents the newly created * OpenGL context or nullptr if the context cannot be created */ OpenGLContext createOpenGLContext(); /** * Makes the specified context the current OpenGL context on the * current thread. * * @param context the OpenGLContext to become current */ void setCurrentOpenGLContext(OpenGLContext context); /** * Destroys the specified OpenGL context. * * @param context the OpenGLContext to destroy */ void destroyOpenGLContext(OpenGLContext context); }; // namespace gl }; // namespace bluegl #endif // __BLUE_GL_OPENGL_SUPPORT_HPP__