- --no_rebuild will skip building the gltf_viewer again - --num_threads will limit the number of threads used in running the rendering test. Both of these options are meant for debugging locally.
96 lines
2.8 KiB
Bash
Executable File
96 lines
2.8 KiB
Bash
Executable File
# Copyright (C) 2025 The Android Open Source Project
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#!/usr/bin/bash
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source `dirname $0`/src/preamble.sh
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function start_render_() {
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start_
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if [[ ! "$GITHUB_WORKFLOW" ]]; then
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if [ ! -d ${MESA_LIB_DIR} ]; then
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bash ${BUILD_COMMON_DIR}/get-mesa.sh
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fi
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if [ ! -d ${GLTF_DIR} ]; then
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cat ${RENDERDIFF_TEST_DIR}/tests/gltf_models.txt | xargs bash ${BUILD_COMMON_DIR}/get-gltf-sample-assets.sh
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fi
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# Install python deps
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python3 -m venv ${VENV_DIR}
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source ${VENV_DIR}/bin/activate
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NEEDED_PYTHON_DEPS=("numpy" "tifffile")
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for cmd in "${NEEDED_PYTHON_DEPS[@]}"; do
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if ! python3 -m pip show -q "${cmd}"; then
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python3 -m pip install ${cmd}
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fi
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done
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fi
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# -W enables the webgpu build
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# -f forces regeneration of cmake build files
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# -X points to the mesa directory, which contains the compiled gl and vk drivers.
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GLTF_VIEWER_PATH="$(pwd)/out/cmake-debug/samples/gltf_viewer"
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if [[ "$NOREBUILD" == "true" ]] && [[ -f ${GLTF_VIEWER_PATH} ]]; then
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echo "Skipping build of gltf_viewer"
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else
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CXX=`which clang++` CC=`which clang` ./build.sh -f -W -X ${MESA_DIR} -p desktop debug gltf_viewer
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fi
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}
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function end_render_() {
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if [[ ! "$GITHUB_WORKFLOW" ]]; then
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deactivate # End python virtual env
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fi
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end_
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}
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# Following steps are taken:
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# - Get and build mesa
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# - Build gltf_viewer
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# - Run a test
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for i in "$@"
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do
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case $i in
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--test_filter=*)
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TEST_FILTER="${i#*=}"
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shift # past argument=value
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;;
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--no_rebuild)
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NOREBUILD="true"
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shift # past argument with no value
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;;
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--num_threads=*)
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NUM_THREADS="${i#*=}"
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shift # past argument=value
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;;
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*)
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# unknown option
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;;
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esac
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done
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start_render_ && \
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python3 ${RENDERDIFF_TEST_DIR}/src/render.py \
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--gltf_viewer="$(pwd)/out/cmake-debug/samples/gltf_viewer" \
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--test="${RENDERDIFF_TEST_DIR}/tests/presubmit.json" \
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--output_dir="${RENDER_OUTPUT_DIR}" \
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--opengl_lib="${MESA_LIB_DIR}" \
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--vk_icd="${MESA_VK_ICD_PATH}" \
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${TEST_FILTER:+--test_filter="$TEST_FILTER"} \
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${NUM_THREADS:+--num_threads="$NUM_THREADS"} && \
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end_render_
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