* Add a Renderer API to force skipping frames
Renderer::skipNextFrames(size_t) can be used to force filament to
pretend the next N frames must be skipped. This is mostly useful for
debugging.
* Add DebugOptions to Settings
We still need to move the "Debug" features of gltf_viewer to this,
but this give us a framework to do it.
Currently there is one debug option that allows to set a number of
frames to skip.
ViewerGui propose a button to skip 10 frames using this framework
* Update libs/viewer/src/Settings.cpp
Co-authored-by: Powei Feng <powei@google.com>
* Update libs/viewer/src/Settings.cpp
Co-authored-by: Powei Feng <powei@google.com>
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Co-authored-by: Powei Feng <powei@google.com>