Files
filament/third_party/meshoptimizer/demo/simplify.html
2022-10-17 09:57:58 -07:00

216 lines
5.7 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<title>meshoptimizer - demo</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
font-family: Monospace;
background-color: #000;
color: #fff;
margin: 0px;
overflow: hidden;
}
#info {
color: #fff;
position: absolute;
top: 10px;
width: 100%;
text-align: center;
z-index: 100;
display:block;
}
#info a, .button { color: #f00; font-weight: bold; text-decoration: underline; cursor: pointer }
</style>
</head>
<body>
<div id="info">
<a href="https://github.com/zeux/meshoptimizer" target="_blank" rel="noopener">meshoptimizer</a>
</div>
<script type="module">
import * as THREE from 'https://unpkg.com/three@0.122.0/build/three.module.js';
import { GLTFLoader } from 'https://unpkg.com/three@0.122.0/examples/jsm/loaders/GLTFLoader.js';
import { OrbitControls } from 'https://unpkg.com/three@0.122.0/examples/jsm/controls/OrbitControls.js';
import { MeshoptDecoder } from '../js/meshopt_decoder.module.js';
import { MeshoptSimplifier } from '../js/meshopt_simplifier.module.js';
import { GUI } from 'https://unpkg.com/lil-gui@0.17.0/dist/lil-gui.esm.js';
var container;
var camera, scene, renderer, mixer, clock, controls, model;
var settings = {
wireframe: false,
ratio: 1.0,
lockBorder: false,
errorThresholdLog10: 2,
loadFile: function() {
var input = document.createElement('input');
input.type = 'file';
input.onchange = function() {
var uri = URL.createObjectURL(input.files[0]);
load(uri);
controls.reset();
};
input.click();
}
};
var gui = new GUI({ width: 300 });
var guiDisplay = gui.addFolder('Display');
guiDisplay.add(settings, 'wireframe').onChange(update);
var guiSimplify = gui.addFolder('Simplify');
guiSimplify.add(settings, 'ratio', 0, 1, 0.01).onChange(simplify);
guiSimplify.add(settings, 'lockBorder').onChange(simplify);
guiSimplify.add(settings, 'errorThresholdLog10', 0, 3, 0.1).onChange(simplify);
var guiLoad = gui.addFolder('Load');
guiLoad.add(settings, 'loadFile');
var windowHalfX = window.innerWidth / 2;
var windowHalfY = window.innerHeight / 2;
init();
load('pirate.glb');
animate();
function simplifyGeometry(geo) {
if (!geo.index.original) {
geo.index.original = geo.index.array;
}
var positions = new Float32Array(geo.attributes.position.array);
var indices = geo.index.original;
var target = Math.floor(indices.length * settings.ratio / 3) * 3;
var flags = [];
if (settings.lockBorder)
flags.push("LockBorder");
var threshold = Math.pow(10, -settings.errorThresholdLog10);
var stride = (geo.attributes.position instanceof THREE.InterleavedBufferAttribute) ? geo.attributes.position.data.stride : 3;
var res = MeshoptSimplifier.simplify(indices, positions, stride, target, threshold, flags);
geo.index.array = res[0];
geo.index.count = res[0].length;
geo.index.needsUpdate = true;
}
function simplify()
{
MeshoptSimplifier.ready.then(function() {
scene.traverse(function (object) {
if (object.isMesh)
simplifyGeometry(object.geometry);
});
});
}
function update()
{
scene.traverse(function(child) {
if (child.isMesh) {
child.material.wireframe = settings.wireframe;
}
});
}
function load(path)
{
if (model)
{
scene.remove(model);
model = undefined;
}
var onProgress = function (xhr) {};
var onError = function (e) {
console.log(e);
};
var loader = new GLTFLoader();
loader.setMeshoptDecoder(MeshoptDecoder);
loader.load(path, function (gltf) {
model = gltf.scene;
var bbox = new THREE.Box3().setFromObject(model);
var scale = 2 / (bbox.max.y - bbox.min.y);
var offset = -(bbox.min.y + bbox.max.y) / 2 * scale;
console.log(model.scale);
model.scale.set(scale, scale, scale);
model.position.set(0, offset, 0);
scene.add(model);
mixer = new THREE.AnimationMixer(model);
if (gltf.animations.length) {
mixer.clipAction(gltf.animations[gltf.animations.length - 1]).play();
}
}, onProgress, onError);
}
function init()
{
container = document.createElement('div');
document.body.appendChild(container);
renderer = new THREE.WebGLRenderer();
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
container.appendChild(renderer.domElement);
window.addEventListener('resize', onWindowResize, false);
camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.01, 100);
camera.position.y = 1.0;
camera.position.z = 3.0;
controls = new OrbitControls(camera, renderer.domElement);
scene = new THREE.Scene();
scene.background = new THREE.Color(0x300a24);
var ambientLight = new THREE.AmbientLight(0xcccccc, 0.3);
scene.add(ambientLight);
var pointLight = new THREE.PointLight(0xffffff, 0.8);
pointLight.position.set(3, 3, 0);
camera.add(pointLight);
scene.add(camera);
clock = new THREE.Clock();
}
function onWindowResize()
{
windowHalfX = window.innerWidth / 2;
windowHalfY = window.innerHeight / 2;
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
function animate()
{
if (mixer) {
mixer.update(clock.getDelta());
}
requestAnimationFrame(animate);
controls.update();
renderer.render(scene, camera);
}
</script>
</body>
</html>