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filament/third_party/spirv-cross/reference/shaders-hlsl/comp/ssbo-store-array.comp

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struct Data
{
uint arr[3];
};
RWByteAddressBuffer _13 : register(u0);
void comp_main()
{
Data d1;
_13.Store(0, d1.arr[0]);
_13.Store(4, d1.arr[1]);
_13.Store(8, d1.arr[2]);
}
[numthreads(1, 1, 1)]
void main()
{
comp_main();
}