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filament/android/filamat-android/CMakeLists.txt
Powei Feng 9fad497fa0 Enable c++20 for Android and iOS (#9150)
- Fix Android cmake files
- Change iOS samples to use c++20
2025-09-03 00:28:14 +00:00

70 lines
2.2 KiB
CMake

cmake_minimum_required(VERSION 3.19)
project(filamat-android)
set(CMAKE_CXX_STANDARD 20)
option(FILAMENT_ENABLE_MATDBG "Enables Material debugger" OFF)
set(FILAMENT_DIR ${FILAMENT_DIST_DIR})
set(FILAMAT_FLAVOR "filamat")
if (FILAMENT_SUPPORTS_VULKAN)
message("Library filamat ignores Vulkan settings")
endif()
if (FILAMENT_SUPPORTS_WEBGPU)
# See third_party/dawn/tnt/CMakeLists.txt and libs/filamat/CMakeLists.txt
add_library(tint STATIC IMPORTED)
set_target_properties(tint PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libtint_combined.a)
endif()
add_library(${FILAMAT_FLAVOR} STATIC IMPORTED)
set_target_properties(${FILAMAT_FLAVOR} PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/lib${FILAMAT_FLAVOR}.a)
add_library(utils STATIC IMPORTED)
set_target_properties(utils PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a)
add_library(perfetto STATIC IMPORTED)
set_target_properties(perfetto PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libperfetto.a)
add_library(filabridge STATIC IMPORTED)
set_target_properties(filabridge PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilabridge.a)
add_library(smol-v STATIC IMPORTED)
set_target_properties(smol-v PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libsmol-v.a)
add_library(shaders STATIC IMPORTED)
set_target_properties(shaders PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libshaders.a)
set(FILAMAT_INCLUDE_DIRS
../../libs/utils/include
../../third_party/perfetto
)
include_directories(${FILAMENT_DIR}/include)
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} -Wl,--version-script=${CMAKE_SOURCE_DIR}/libfilamat-jni.map")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-z,max-page-size=16384")
add_library(filamat-jni SHARED src/main/cpp/MaterialBuilder.cpp)
target_include_directories(filamat-jni PRIVATE ${FILAMAT_INCLUDE_DIRS})
target_link_libraries(filamat-jni
${FILAMAT_FLAVOR}
filabridge
shaders
utils
perfetto
log
smol-v
$<$<STREQUAL:${FILAMENT_SUPPORTS_WEBGPU},ON>:tint>
)