Current copy is cloned using hash: 51694fd33cdaaec5bdd7ab3dc4f488f5818fd870 .git and .gitignore have been cleanup. tests,docs,webgpu-cts folders have been deleted. For more details look at third_party/dawn/tnt/README.md file, which will be pushed in subsequent patch.
89 lines
3.3 KiB
C++
89 lines
3.3 KiB
C++
// Copyright 2022 The Dawn & Tint Authors
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this
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// list of conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// 3. Neither the name of the copyright holder nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef INCLUDE_WEBGPU_WEBGPU_GLFW_H_
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#define INCLUDE_WEBGPU_WEBGPU_GLFW_H_
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#ifdef __cplusplus
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#include <memory>
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#include "webgpu/webgpu_cpp.h"
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#else
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#include "webgpu/webgpu.h"
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#endif
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#if defined(WGPU_GLFW_SHARED_LIBRARY)
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#if defined(_WIN32)
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#if defined(WGPU_GLFW_IMPLEMENTATION)
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#define WGPU_GLFW_EXPORT __declspec(dllexport)
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#else
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#define WGPU_GLFW_EXPORT __declspec(dllimport)
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#endif
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#else // defined(_WIN32)
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#if defined(WGPU_GLFW_IMPLEMENTATION)
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#define WGPU_GLFW_EXPORT __attribute__((visibility("default")))
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#else
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#define WGPU_GLFW_EXPORT
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#endif
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#endif // defined(_WIN32)
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#else // defined(WGPU_GLFW_SHARED_LIBRARY)
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#define WGPU_GLFW_EXPORT
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#endif // defined(WGPU_GLFW_SHARED_LIBRARY)
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struct GLFWwindow;
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#ifdef __cplusplus
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extern "C" {
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#endif
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WGPU_GLFW_EXPORT WGPUSurface wgpuGlfwCreateSurfaceForWindow(const WGPUInstance instance,
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struct GLFWwindow* window);
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#ifdef __cplusplus
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}
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namespace wgpu::glfw {
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// Does the necessary setup on the GLFWwindow to allow creating a wgpu::Surface with it and
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// calls `instance.CreateSurface` with the correct descriptor for this window.
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// Returns a null wgpu::Surface on failure.
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WGPU_GLFW_EXPORT wgpu::Surface CreateSurfaceForWindow(const wgpu::Instance& instance,
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GLFWwindow* window);
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// Use for testing only. Does everything that CreateSurfaceForWindow does except the call to
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// CreateSurface. Useful to be able to modify the descriptor for testing, or when trying to
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// avoid using the global proc table.
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// NOLINTNEXTLINE(build/include_what_you_use)
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WGPU_GLFW_EXPORT std::unique_ptr<wgpu::ChainedStruct, void (*)(wgpu::ChainedStruct*)>
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SetupWindowAndGetSurfaceDescriptor(GLFWwindow* window);
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} // namespace wgpu::glfw
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#endif
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#endif // INCLUDE_WEBGPU_WEBGPU_GLFW_H_
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