Files
filament/third_party/spirv-cross/reference/shaders-msl/comp/composite-array-initialization.force-native-array.comp

159 lines
3.5 KiB
Plaintext

#pragma clang diagnostic ignored "-Wmissing-prototypes"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
template<typename T, uint N>
inline void spvArrayCopyFromConstantToStack(thread T (&dst)[N], constant T (&src)[N])
{
for (uint i = 0; i < N; i++)
{
dst[i] = src[i];
}
}
template<typename T, uint N>
inline void spvArrayCopyFromConstantToThreadGroup(threadgroup T (&dst)[N], constant T (&src)[N])
{
for (uint i = 0; i < N; i++)
{
dst[i] = src[i];
}
}
template<typename T, uint N>
inline void spvArrayCopyFromStackToStack(thread T (&dst)[N], thread const T (&src)[N])
{
for (uint i = 0; i < N; i++)
{
dst[i] = src[i];
}
}
template<typename T, uint N>
inline void spvArrayCopyFromStackToThreadGroup(threadgroup T (&dst)[N], thread const T (&src)[N])
{
for (uint i = 0; i < N; i++)
{
dst[i] = src[i];
}
}
template<typename T, uint N>
inline void spvArrayCopyFromThreadGroupToStack(thread T (&dst)[N], threadgroup const T (&src)[N])
{
for (uint i = 0; i < N; i++)
{
dst[i] = src[i];
}
}
template<typename T, uint N>
inline void spvArrayCopyFromThreadGroupToThreadGroup(threadgroup T (&dst)[N], threadgroup const T (&src)[N])
{
for (uint i = 0; i < N; i++)
{
dst[i] = src[i];
}
}
template<typename T, uint N>
inline void spvArrayCopyFromDeviceToDevice(device T (&dst)[N], device const T (&src)[N])
{
for (uint i = 0; i < N; i++)
{
dst[i] = src[i];
}
}
template<typename T, uint N>
inline void spvArrayCopyFromConstantToDevice(device T (&dst)[N], constant T (&src)[N])
{
for (uint i = 0; i < N; i++)
{
dst[i] = src[i];
}
}
template<typename T, uint N>
inline void spvArrayCopyFromStackToDevice(device T (&dst)[N], thread const T (&src)[N])
{
for (uint i = 0; i < N; i++)
{
dst[i] = src[i];
}
}
template<typename T, uint N>
inline void spvArrayCopyFromThreadGroupToDevice(device T (&dst)[N], threadgroup const T (&src)[N])
{
for (uint i = 0; i < N; i++)
{
dst[i] = src[i];
}
}
template<typename T, uint N>
inline void spvArrayCopyFromDeviceToStack(thread T (&dst)[N], device const T (&src)[N])
{
for (uint i = 0; i < N; i++)
{
dst[i] = src[i];
}
}
template<typename T, uint N>
inline void spvArrayCopyFromDeviceToThreadGroup(threadgroup T (&dst)[N], device const T (&src)[N])
{
for (uint i = 0; i < N; i++)
{
dst[i] = src[i];
}
}
struct Data
{
float a;
float b;
};
constant float X_tmp [[function_constant(0)]];
constant float X = is_function_constant_defined(X_tmp) ? X_tmp : 4.0;
struct Data_1
{
float a;
float b;
};
struct SSBO
{
Data_1 outdata[1];
};
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(2u, 1u, 1u);
constant Data _25[2] = { Data{ 1.0, 2.0 }, Data{ 3.0, 4.0 } };
static inline __attribute__((always_inline))
Data combine(thread const Data& a, thread const Data& b)
{
return Data{ a.a + b.a, a.b + b.b };
}
kernel void main0(device SSBO& _53 [[buffer(0)]], uint3 gl_WorkGroupID [[threadgroup_position_in_grid]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]])
{
Data data[2] = { Data{ 1.0, 2.0 }, Data{ 3.0, 4.0 } };
Data _31[2] = { Data{ X, 2.0 }, Data{ 3.0, 5.0 } };
Data data2[2];
spvArrayCopyFromStackToStack(data2, _31);
Data param = data[gl_LocalInvocationID.x];
Data param_1 = data2[gl_LocalInvocationID.x];
Data _73 = combine(param, param_1);
_53.outdata[gl_WorkGroupID.x].a = _73.a;
_53.outdata[gl_WorkGroupID.x].b = _73.b;
}