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filament/third_party/spirv-cross/reference/shaders-msl/comp/modf.comp

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#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct SSBO
{
float4 in_data[1];
};
struct ResType
{
float4 _m0;
float4 _m1;
};
struct SSBO2
{
float4 out_data[1];
};
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
kernel void main0(const device SSBO& _23 [[buffer(0)]], device SSBO2& _38 [[buffer(1)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
{
uint ident = gl_GlobalInvocationID.x;
ResType _32;
_32._m0 = modf(_23.in_data[ident], _32._m1);
float4 i = _32._m1;
float4 v = _32._m0;
_38.out_data[ident] = v;
}