52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef __BLUE_GL_OPENGL_SUPPORT_HPP__
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#define __BLUE_GL_OPENGL_SUPPORT_HPP__
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namespace bluegl {
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namespace gl {
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typedef void* OpenGLContext;
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/**
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* Creates a new OpenGL context.
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*
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* @return an OpenGLContext object that represents the newly created
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* OpenGL context or nullptr if the context cannot be created
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*/
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OpenGLContext createOpenGLContext();
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/**
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* Makes the specified context the current OpenGL context on the
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* current thread.
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*
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* @param context the OpenGLContext to become current
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*/
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void setCurrentOpenGLContext(OpenGLContext context);
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/**
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* Destroys the specified OpenGL context.
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*
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* @param context the OpenGLContext to destroy
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*/
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void destroyOpenGLContext(OpenGLContext context);
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}; // namespace gl
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}; // namespace bluegl
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#endif // __BLUE_GL_OPENGL_SUPPORT_HPP__
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