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filament/samples/materials/sandboxUnlit.mat
2020-02-06 16:20:22 -08:00

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material {
name : Unlit,
shadingModel : unlit,
parameters : [
{
type : float3,
name : baseColor
},
{
type : float4,
name : emissive
}
],
}
fragment {
void material(inout MaterialInputs material) {
prepareMaterial(material);
material.baseColor.rgb = materialParams.baseColor;
material.emissive = materialParams.emissive;
}
}