Files
filament/third_party/spirv-tools/source/spirv_definition.h
Philip Rideout 88dc25229b Update spirv-tools to get new code folding optimization.
This change includes a fix for an issue we filed against spirv-tools:
https://github.com/KhronosGroup/SPIRV-Tools/issues/4371

So, it should reduce the number of extraneous matrix copies in finalized
GLSL code.

I did quick size total of all filamat files (*) before and after this
update, it went from 11.3 MB to 11.1 MB.

(*) All backends are enabled, includes built-in Filament shaders and
gltfio ubershaders.
2022-05-26 11:40:38 -07:00

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1.1 KiB
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// Copyright (c) 2015-2016 The Khronos Group Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SOURCE_SPIRV_DEFINITION_H_
#define SOURCE_SPIRV_DEFINITION_H_
#include <cstdint>
#include "source/latest_version_spirv_header.h"
#define spvIsInBitfield(value, bitfield) ((value) == ((value)&bitfield))
typedef struct spv_header_t {
uint32_t magic;
uint32_t version;
uint32_t generator;
uint32_t bound;
uint32_t schema; // NOTE: Reserved
const uint32_t* instructions; // NOTE: Unfixed pointer to instruction stream
} spv_header_t;
#endif // SOURCE_SPIRV_DEFINITION_H_