* Begin Sorting SubProjects into Folders * Add more subprojects to folders * Add even more subprojects to folders * Add further subprojects to folders * Move the last two projects * Move Resources to a Resources subfolder * Remove spaces to be stylistically coherent * Revert Improper CMake Modifications * Revert erroneous line removals * Only specify sdl2's folder on WIN32 * Add the shader subprojects to a Generated folder * Move shaders to Filament/Shaders
To update to the tinyexr that's currently on GitHub master, do the following:
cd third_party
curl -L https://github.com/syoyo/tinyexr/archive/master.zip > master.zip
unzip master.zip
rsync -r tinyexr-master/ tinyexr/ --delete
git checkout tinyexr/tnt/
git checkout tinyexr/LICENSE
rm -rf tinyexr-master master.zip
Remove the following directories to save space:
rm -rf tinyexr/examples
rm -rf tinyexr/jni
rm -rf tinyexr/test
Commit the update:
git add tinyexr
git commit -m "Update tinyexr to <SHA>"
Make sure the LICENSE file remains and is up to date (check top of tinyexr.h).