Files
filament/libs
Mathias Agopian e9718fa346 cleanup attributes/varyings generation
We now have a single varyings.glsl containing our varyings for both
the vertex and fragment shader. This file is included with the right
definition of VARYING as `in` or `out`.

inputs.vs is now renamed attributes.vs
2022-03-10 16:20:18 -08:00
..
2021-11-03 10:54:05 -07:00
2021-12-08 00:17:29 -06:00
2022-03-02 11:49:45 -08:00