Files
filament/shaders
Pixelflinger 6246f20e63 Always use SH3 for indirect lighting
We used to use SH2 on mobile/webgl, but the quality degradation is too
prominent. This adds ~16 adds though.
2019-11-19 14:00:37 -08:00
..
2019-11-19 14:00:37 -08:00