Files
filament/third_party/glslang/Test/hlsl.multiEntry.vert
2018-08-03 10:38:22 -07:00

11 lines
237 B
GLSL
Executable File

Buffer<float4> Position;
float4 FakeEntrypoint(uint Index : SV_VERTEXID) : SV_POSITION
{
return Position.Load(Index);
}
float4 RealEntrypoint(uint Index : SV_VERTEXID) : SV_POSITION
{
return FakeEntrypoint(Index);
}