Files
filament/libs/math
Philip Rideout 450fe214f9 Flip the shading normal when det < 0.
This was tested by replacing the node 0 scale in BusterDrone with
[-1, 1, 1].

For future reference, commit f728776 shows when we switched from
transpose(inverse()) to cof(). This was a good change, but before that
particular change, we had a "two wrongs made a right" situation for
mirrored normals.

Fixes #3001.
2020-09-22 16:54:44 -07:00
..
2020-03-05 22:50:49 -08:00
2018-08-03 10:38:22 -07:00