These two functions expect a vector of the same size as the matrix's storage vectors (float4 for a mat4f for instance) which has two major issues: - The vector must end with 1 for homogeneous coordinates to work - Passing a single scalar (mat4f::scale(0.5)) creates a matrix whose diagonal is set to that scalar, thus breaking homogeneous coordinates With this change scale and translate expect a vector who dimensionality is 1 less that of the matrix's underlying storage vectors. i.e. a float3 for mat4f.
594 lines
18 KiB
C++
594 lines
18 KiB
C++
/*
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* Copyright 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef MATH_TMATHELPERS_H_
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#define MATH_TMATHELPERS_H_
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#include <math.h>
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#include <stdint.h>
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#include <sys/types.h>
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#include <algorithm>
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#include <cmath>
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#include <exception>
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#include <iomanip>
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#include <iostream>
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#include <stdexcept>
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#include <string>
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#include <math/compiler.h>
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#include <math/quat.h>
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#include <math/TVecHelpers.h>
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namespace math {
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namespace details {
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// -------------------------------------------------------------------------------------
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/*
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* No user serviceable parts here.
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*
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* Don't use this file directly, instead include math/mat*.h
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*/
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/*
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* Matrix utilities
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*/
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namespace matrix {
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inline constexpr int transpose(int v) { return v; }
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inline constexpr float transpose(float v) { return v; }
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inline constexpr double transpose(double v) { return v; }
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inline constexpr int trace(int v) { return v; }
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inline constexpr float trace(float v) { return v; }
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inline constexpr double trace(double v) { return v; }
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/*
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* Matrix inversion
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*/
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template<typename MATRIX>
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MATRIX MATH_PURE gaussJordanInverse(const MATRIX& src) {
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typedef typename MATRIX::value_type T;
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static constexpr unsigned int N = MATRIX::NUM_ROWS;
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MATRIX tmp(src);
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MATRIX inverted(1);
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for (size_t i = 0; i < N; ++i) {
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// look for largest element in i'th column
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size_t swap = i;
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T t = std::abs(tmp[i][i]);
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for (size_t j = i + 1; j < N; ++j) {
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const T t2 = std::abs(tmp[j][i]);
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if (t2 > t) {
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swap = j;
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t = t2;
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}
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}
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if (swap != i) {
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// swap columns.
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std::swap(tmp[i], tmp[swap]);
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std::swap(inverted[i], inverted[swap]);
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}
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const T denom(tmp[i][i]);
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for (size_t k = 0; k < N; ++k) {
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tmp[i][k] /= denom;
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inverted[i][k] /= denom;
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}
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// Factor out the lower triangle
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for (size_t j = 0; j < N; ++j) {
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if (j != i) {
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const T t = tmp[j][i];
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for (size_t k = 0; k < N; ++k) {
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tmp[j][k] -= tmp[i][k] * t;
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inverted[j][k] -= inverted[i][k] * t;
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}
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}
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}
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}
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return inverted;
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}
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//------------------------------------------------------------------------------
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// 2x2 matrix inverse is easy.
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template <typename MATRIX>
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MATRIX MATH_PURE fastInverse2(const MATRIX& x) {
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typedef typename MATRIX::value_type T;
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// Assuming the input matrix is:
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// | a b |
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// | c d |
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//
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// The analytic inverse is
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// | d -b |
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// | -c a | / (a d - b c)
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//
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// Importantly, our matrices are column-major!
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MATRIX inverted(MATRIX::NO_INIT);
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const T a = x[0][0];
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const T c = x[0][1];
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const T b = x[1][0];
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const T d = x[1][1];
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const T det((a * d) - (b * c));
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inverted[0][0] = d / det;
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inverted[0][1] = -c / det;
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inverted[1][0] = -b / det;
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inverted[1][1] = a / det;
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return inverted;
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}
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//------------------------------------------------------------------------------
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// From the Wikipedia article on matrix inversion's section on fast 3x3
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// matrix inversion:
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// http://en.wikipedia.org/wiki/Invertible_matrix#Inversion_of_3.C3.973_matrices
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template <typename MATRIX>
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MATRIX MATH_PURE fastInverse3(const MATRIX& x) {
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typedef typename MATRIX::value_type T;
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// Assuming the input matrix is:
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// | a b c |
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// | d e f |
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// | g h i |
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//
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// The analytic inverse is
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// | A B C |^T
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// | D E F |
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// | G H I | / determinant
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//
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// Which is
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// | A D G |
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// | B E H |
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// | C F I | / determinant
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//
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// Where:
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// A = (ei - fh), B = (fg - di), C = (dh - eg)
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// D = (ch - bi), E = (ai - cg), F = (bg - ah)
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// G = (bf - ce), H = (cd - af), I = (ae - bd)
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//
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// and the determinant is a*A + b*B + c*C (The rule of Sarrus)
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//
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// Importantly, our matrices are column-major!
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MATRIX inverted(MATRIX::NO_INIT);
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const T a = x[0][0];
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const T b = x[1][0];
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const T c = x[2][0];
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const T d = x[0][1];
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const T e = x[1][1];
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const T f = x[2][1];
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const T g = x[0][2];
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const T h = x[1][2];
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const T i = x[2][2];
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// Do the full analytic inverse
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const T A = e * i - f * h;
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const T B = f * g - d * i;
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const T C = d * h - e * g;
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inverted[0][0] = A; // A
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inverted[0][1] = B; // B
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inverted[0][2] = C; // C
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inverted[1][0] = c * h - b * i; // D
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inverted[1][1] = a * i - c * g; // E
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inverted[1][2] = b * g - a * h; // F
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inverted[2][0] = b * f - c * e; // G
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inverted[2][1] = c * d - a * f; // H
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inverted[2][2] = a * e - b * d; // I
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const T det(a * A + b * B + c * C);
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for (size_t col = 0; col < 3; ++col) {
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for (size_t row = 0; row < 3; ++row) {
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inverted[col][row] /= det;
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}
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}
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return inverted;
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}
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/**
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* Inversion function which switches on the matrix size.
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* @warning This function assumes the matrix is invertible. The result is
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* undefined if it is not. It is the responsibility of the caller to
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* make sure the matrix is not singular.
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*/
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template <typename MATRIX>
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inline constexpr MATRIX MATH_PURE inverse(const MATRIX& matrix) {
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static_assert(MATRIX::NUM_ROWS == MATRIX::NUM_COLS, "only square matrices can be inverted");
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return (MATRIX::NUM_ROWS == 2) ? fastInverse2<MATRIX>(matrix) :
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((MATRIX::NUM_ROWS == 3) ? fastInverse3<MATRIX>(matrix) :
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gaussJordanInverse<MATRIX>(matrix));
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}
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template<typename MATRIX_R, typename MATRIX_A, typename MATRIX_B>
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MATRIX_R MATH_PURE multiply(const MATRIX_A& lhs, const MATRIX_B& rhs) {
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// pre-requisite:
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// lhs : D columns, R rows
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// rhs : C columns, D rows
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// res : C columns, R rows
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static_assert(MATRIX_A::NUM_COLS == MATRIX_B::NUM_ROWS,
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"matrices can't be multiplied. invalid dimensions.");
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static_assert(MATRIX_R::NUM_COLS == MATRIX_B::NUM_COLS,
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"invalid dimension of matrix multiply result.");
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static_assert(MATRIX_R::NUM_ROWS == MATRIX_A::NUM_ROWS,
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"invalid dimension of matrix multiply result.");
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MATRIX_R res(MATRIX_R::NO_INIT);
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for (size_t col = 0; col < MATRIX_R::NUM_COLS; ++col) {
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res[col] = lhs * rhs[col];
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}
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return res;
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}
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// transpose. this handles matrices of matrices
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template <typename MATRIX>
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MATRIX MATH_PURE transpose(const MATRIX& m) {
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// for now we only handle square matrix transpose
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static_assert(MATRIX::NUM_COLS == MATRIX::NUM_ROWS, "transpose only supports square matrices");
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MATRIX result(MATRIX::NO_INIT);
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for (size_t col = 0; col < MATRIX::NUM_COLS; ++col) {
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for (size_t row = 0; row < MATRIX::NUM_ROWS; ++row) {
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result[col][row] = transpose(m[row][col]);
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}
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}
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return result;
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}
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// trace. this handles matrices of matrices
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template <typename MATRIX>
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typename MATRIX::value_type MATH_PURE trace(const MATRIX& m) {
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static_assert(MATRIX::NUM_COLS == MATRIX::NUM_ROWS, "trace only defined for square matrices");
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typename MATRIX::value_type result(0);
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for (size_t col = 0; col < MATRIX::NUM_COLS; ++col) {
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result += trace(m[col][col]);
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}
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return result;
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}
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// diag. this handles matrices of matrices
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template <typename MATRIX>
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typename MATRIX::col_type MATH_PURE diag(const MATRIX& m) {
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static_assert(MATRIX::NUM_COLS == MATRIX::NUM_ROWS, "diag only defined for square matrices");
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typename MATRIX::col_type result;
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for (size_t col = 0; col < MATRIX::NUM_COLS; ++col) {
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result[col] = m[col][col];
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}
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return result;
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}
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//------------------------------------------------------------------------------
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// This is taken from the Imath MatrixAlgo code, and is identical to Eigen.
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template <typename MATRIX>
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TQuaternion<typename MATRIX::value_type> extractQuat(const MATRIX& mat) {
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typedef typename MATRIX::value_type T;
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TQuaternion<T> quat(TQuaternion<T>::NO_INIT);
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// Compute the trace to see if it is positive or not.
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const T trace = mat[0][0] + mat[1][1] + mat[2][2];
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// check the sign of the trace
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if (MATH_LIKELY(trace > 0)) {
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// trace is positive
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T s = std::sqrt(trace + 1);
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quat.w = T(0.5) * s;
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s = T(0.5) / s;
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quat.x = (mat[1][2] - mat[2][1]) * s;
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quat.y = (mat[2][0] - mat[0][2]) * s;
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quat.z = (mat[0][1] - mat[1][0]) * s;
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} else {
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// trace is negative
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// Find the index of the greatest diagonal
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size_t i = 0;
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if (mat[1][1] > mat[0][0]) { i = 1; }
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if (mat[2][2] > mat[i][i]) { i = 2; }
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// Get the next indices: (n+1)%3
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static constexpr size_t next_ijk[3] = { 1, 2, 0 };
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size_t j = next_ijk[i];
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size_t k = next_ijk[j];
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T s = std::sqrt((mat[i][i] - (mat[j][j] + mat[k][k])) + 1);
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quat[i] = T(0.5) * s;
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if (s != 0) {
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s = T(0.5) / s;
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}
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quat.w = (mat[j][k] - mat[k][j]) * s;
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quat[j] = (mat[i][j] + mat[j][i]) * s;
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quat[k] = (mat[i][k] + mat[k][i]) * s;
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}
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return quat;
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}
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} // namespace matrix
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// -------------------------------------------------------------------------------------
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/*
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* TMatProductOperators implements basic arithmetic and basic compound assignments
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* operators on a vector of type BASE<T>.
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*
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* BASE only needs to implement operator[] and size().
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* By simply inheriting from TMatProductOperators<BASE, T> BASE will automatically
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* get all the functionality here.
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*/
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template <template<typename T> class BASE, typename T>
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class TMatProductOperators {
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public:
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// multiply by a scalar
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BASE<T>& operator *= (T v) {
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BASE<T>& lhs(static_cast< BASE<T>& >(*this));
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for (size_t col = 0; col < BASE<T>::NUM_COLS; ++col) {
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lhs[col] *= v;
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}
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return lhs;
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}
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// matrix *= matrix
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template<typename U>
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const BASE<T>& operator *= (const BASE<U>& rhs) {
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BASE<T>& lhs(static_cast< BASE<T>& >(*this));
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lhs = matrix::multiply<BASE<T> >(lhs, rhs);
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return lhs;
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}
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// divide by a scalar
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BASE<T>& operator /= (T v) {
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BASE<T>& lhs(static_cast< BASE<T>& >(*this));
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for (size_t col = 0; col < BASE<T>::NUM_COLS; ++col) {
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lhs[col] /= v;
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}
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return lhs;
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}
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// matrix * matrix, result is a matrix of the same type than the lhs matrix
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template<typename U>
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friend BASE<T> MATH_PURE operator *(const BASE<T>& lhs, const BASE<U>& rhs) {
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return matrix::multiply<BASE<T> >(lhs, rhs);
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}
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};
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/*
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* TMatSquareFunctions implements functions on a matrix of type BASE<T>.
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*
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* BASE only needs to implement:
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* - operator[]
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* - col_type
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* - row_type
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* - COL_SIZE
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* - ROW_SIZE
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*
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* By simply inheriting from TMatSquareFunctions<BASE, T> BASE will automatically
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* get all the functionality here.
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*/
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template<template<typename U> class BASE, typename T>
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class TMatSquareFunctions {
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public:
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/*
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* NOTE: the functions below ARE NOT member methods. They are friend functions
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* with they definition inlined with their declaration. This makes these
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* template functions available to the compiler when (and only when) this class
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* is instantiated, at which point they're only templated on the 2nd parameter
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* (the first one, BASE<T> being known).
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*/
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friend inline BASE<T> MATH_PURE inverse(const BASE<T>& matrix) {
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return matrix::inverse(matrix);
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}
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friend inline constexpr BASE<T> MATH_PURE transpose(const BASE<T>& m) {
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return matrix::transpose(m);
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}
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friend inline constexpr T MATH_PURE trace(const BASE<T>& m) {
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return matrix::trace(m);
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}
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};
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template<template<typename U> class BASE, typename T>
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class TMatHelpers {
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public:
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constexpr inline size_t getColumnSize() const { return BASE<T>::COL_SIZE; }
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constexpr inline size_t getRowSize() const { return BASE<T>::ROW_SIZE; }
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constexpr inline size_t getColumnCount() const { return BASE<T>::NUM_COLS; }
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constexpr inline size_t getRowCount() const { return BASE<T>::NUM_ROWS; }
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constexpr inline size_t size() const { return BASE<T>::ROW_SIZE; } // for TVec*<>
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// array access
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constexpr T const* asArray() const {
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return &static_cast<BASE<T> const &>(*this)[0][0];
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}
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// element access
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inline constexpr T const& operator()(size_t row, size_t col) const {
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return static_cast<BASE<T> const &>(*this)[col][row];
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}
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inline T& operator()(size_t row, size_t col) {
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return static_cast<BASE<T>&>(*this)[col][row];
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}
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friend inline BASE<T> MATH_PURE abs(BASE<T> m) {
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for (size_t col = 0; col < BASE<T>::NUM_COLS; ++col) {
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m[col] = abs(m[col]);
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}
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return m;
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}
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};
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// functions for 3x3 and 4x4 matrices
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template<template<typename U> class BASE, typename T>
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class TMatTransform {
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public:
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inline constexpr TMatTransform() {
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static_assert(BASE<T>::NUM_ROWS == 3 || BASE<T>::NUM_ROWS == 4, "3x3 or 4x4 matrices only");
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}
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template <typename A, typename VEC>
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static BASE<T> rotate(A radian, const VEC& about) {
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BASE<T> r;
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T c = std::cos(radian);
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T s = std::sin(radian);
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if (about.x == 1 && about.y == 0 && about.z == 0) {
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r[1][1] = c; r[2][2] = c;
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r[1][2] = s; r[2][1] = -s;
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} else if (about.x == 0 && about.y == 1 && about.z == 0) {
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r[0][0] = c; r[2][2] = c;
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r[2][0] = s; r[0][2] = -s;
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} else if (about.x == 0 && about.y == 0 && about.z == 1) {
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r[0][0] = c; r[1][1] = c;
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r[0][1] = s; r[1][0] = -s;
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} else {
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VEC nabout = normalize(about);
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typename VEC::value_type x = nabout.x;
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typename VEC::value_type y = nabout.y;
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typename VEC::value_type z = nabout.z;
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T nc = 1 - c;
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T xy = x * y;
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T yz = y * z;
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T zx = z * x;
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T xs = x * s;
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T ys = y * s;
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T zs = z * s;
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r[0][0] = x*x*nc + c; r[1][0] = xy*nc - zs; r[2][0] = zx*nc + ys;
|
|
r[0][1] = xy*nc + zs; r[1][1] = y*y*nc + c; r[2][1] = yz*nc - xs;
|
|
r[0][2] = zx*nc - ys; r[1][2] = yz*nc + xs; r[2][2] = z*z*nc + c;
|
|
|
|
// Clamp results to -1, 1.
|
|
for (size_t col = 0; col < 3; ++col) {
|
|
for (size_t row = 0; row < 3; ++row) {
|
|
r[col][row] = std::min(std::max(r[col][row], T(-1)), T(1));
|
|
}
|
|
}
|
|
}
|
|
return r;
|
|
}
|
|
|
|
/**
|
|
* Create a matrix from euler angles using YPR around YXZ respectively
|
|
* @param yaw about Y axis
|
|
* @param pitch about X axis
|
|
* @param roll about Z axis
|
|
*/
|
|
template <
|
|
typename Y, typename P, typename R,
|
|
typename = typename std::enable_if<std::is_arithmetic<Y>::value >::type,
|
|
typename = typename std::enable_if<std::is_arithmetic<P>::value >::type,
|
|
typename = typename std::enable_if<std::is_arithmetic<R>::value >::type
|
|
>
|
|
static BASE<T> eulerYXZ(Y yaw, P pitch, R roll) {
|
|
return eulerZYX(roll, pitch, yaw);
|
|
}
|
|
|
|
/**
|
|
* Create a matrix from euler angles using YPR around ZYX respectively
|
|
* @param roll about X axis
|
|
* @param pitch about Y axis
|
|
* @param yaw about Z axis
|
|
*
|
|
* The euler angles are applied in ZYX order. i.e: a vector is first rotated
|
|
* about X (roll) then Y (pitch) and then Z (yaw).
|
|
*/
|
|
template <
|
|
typename Y, typename P, typename R,
|
|
typename = typename std::enable_if<std::is_arithmetic<Y>::value >::type,
|
|
typename = typename std::enable_if<std::is_arithmetic<P>::value >::type,
|
|
typename = typename std::enable_if<std::is_arithmetic<R>::value >::type
|
|
>
|
|
static BASE<T> eulerZYX(Y yaw, P pitch, R roll) {
|
|
BASE<T> r;
|
|
T cy = std::cos(yaw);
|
|
T sy = std::sin(yaw);
|
|
T cp = std::cos(pitch);
|
|
T sp = std::sin(pitch);
|
|
T cr = std::cos(roll);
|
|
T sr = std::sin(roll);
|
|
T cc = cr * cy;
|
|
T cs = cr * sy;
|
|
T sc = sr * cy;
|
|
T ss = sr * sy;
|
|
r[0][0] = cp * cy;
|
|
r[0][1] = cp * sy;
|
|
r[0][2] = -sp;
|
|
r[1][0] = sp * sc - cs;
|
|
r[1][1] = sp * ss + cc;
|
|
r[1][2] = cp * sr;
|
|
r[2][0] = sp * cc + ss;
|
|
r[2][1] = sp * cs - sc;
|
|
r[2][2] = cp * cr;
|
|
|
|
// Clamp results to -1, 1.
|
|
for (size_t col = 0; col < 3; ++col) {
|
|
for (size_t row = 0; row < 3; ++row) {
|
|
r[col][row] = std::min(std::max(r[col][row], T(-1)), T(1));
|
|
}
|
|
}
|
|
return r;
|
|
}
|
|
|
|
TQuaternion<T> toQuaternion() const {
|
|
return matrix::extractQuat(static_cast<const BASE<T>&>(*this));
|
|
}
|
|
};
|
|
|
|
|
|
template <template<typename T> class BASE, typename T>
|
|
class TMatDebug {
|
|
public:
|
|
friend std::ostream& operator<<(std::ostream& stream, const BASE<T>& m) {
|
|
for (size_t row = 0; row < BASE<T>::NUM_ROWS; ++row) {
|
|
if (row != 0) {
|
|
stream << std::endl;
|
|
}
|
|
if (row == 0) {
|
|
stream << "/ ";
|
|
} else if (row == BASE<T>::NUM_ROWS-1) {
|
|
stream << "\\ ";
|
|
} else {
|
|
stream << "| ";
|
|
}
|
|
for (size_t col = 0; col < BASE<T>::NUM_COLS; ++col) {
|
|
stream << std::setw(10) << std::to_string(m[col][row]);
|
|
}
|
|
if (row == 0) {
|
|
stream << " \\";
|
|
} else if (row == BASE<T>::NUM_ROWS-1) {
|
|
stream << " /";
|
|
} else {
|
|
stream << " |";
|
|
}
|
|
}
|
|
return stream;
|
|
}
|
|
};
|
|
|
|
// -------------------------------------------------------------------------------------
|
|
} // namespace details
|
|
} // namespace math
|
|
|
|
#endif // MATH_TMATHELPERS_H_
|