Mathias Agopian
2202b5ab8c
Add support for depth clamp and use it for shadows
...
vk, metal and desktop gl all support depth clamp, GLES/android also does
with ANGLE. Add support for it in the backends.
use depth clamp to improve directional shadow quality; this allows
to render everything that's behind the camera at the same "zero" depth,
so we can reduce the depth range we need.
Fixes #6293
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