Files
filament/samples
Pixelflinger b1070c6508 ssao code improvements and bug fixes
- fix a recent typo that affected SSAO quality
- add a upsampling quality checkbox in material_sandbox
- make use of textureLodOffset instead of texelFetch, so that
  we emulate more closely textureGather
- don't hardcode bilateral filter edge-distance in the shader
  (still hardcoded on the cpu side)
2020-09-03 22:44:48 -07:00
..
2020-07-14 15:57:56 -07:00