Files
filament/android/samples/sample-hello-triangle
Mathias Agopian 61c4df9503 fix uninitialized variable on ES2 devices
On ES2 devices (or in forceES2 mode), we emulate the sRGB swapchain
in the shader if the h/w doesn't support it. In that case, the emulation
is controlled by a uniform that technically lives in the frameUniforms
block. However, the frameUniforms buffer is not updated, instead,
the uniform is manually set. Unfortunately, the UBO emulation
overrides it with the uninitialized variable.

BUGS=[377913730]
2024-11-11 16:30:24 -08:00
..
2023-04-21 15:53:59 -07:00