This option will allow for rendering and comparing a single image or files that match a wildcard-style string. README.md has been updated
82 lines
2.4 KiB
Bash
Executable File
82 lines
2.4 KiB
Bash
Executable File
# Copyright (C) 2025 The Android Open Source Project
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#!/usr/bin/bash
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source `dirname $0`/src/preamble.sh
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function start_render_() {
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start_
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if [[ ! "$GITHUB_WORKFLOW" ]]; then
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if [ ! -d ${MESA_LIB_DIR} ]; then
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bash ${BUILD_COMMON_DIR}/get-mesa.sh
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fi
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if [ ! -d ${GLTF_DIR} ]; then
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cat ${RENDERDIFF_TEST_DIR}/tests/gltf_models.txt | xargs bash ${BUILD_COMMON_DIR}/get-gltf-sample-assets.sh
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fi
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# Install python deps
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python3 -m venv ${VENV_DIR}
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source ${VENV_DIR}/bin/activate
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NEEDED_PYTHON_DEPS=("numpy" "tifffile")
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for cmd in "${NEEDED_PYTHON_DEPS[@]}"; do
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if ! python3 -m pip show -q "${cmd}"; then
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python3 -m pip install ${cmd}
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fi
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done
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fi
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# -W enables the webgpu build
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# -f forces regeneration of cmake build files
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# -X points to the mesa directory, which contains the compiled gl and vk drivers.
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CXX=`which clang++` CC=`which clang` ./build.sh -f -W -X ${MESA_DIR} -p desktop debug gltf_viewer
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}
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function end_render_() {
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if [[ ! "$GITHUB_WORKFLOW" ]]; then
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deactivate # End python virtual env
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fi
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end_
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}
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# Following steps are taken:
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# - Get and build mesa
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# - Build gltf_viewer
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# - Run a test
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for i in "$@"
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do
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case $i in
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--test_filter=*)
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TEST_FILTER="${i#*=}"
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shift # past argument=value
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;;
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*)
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# unknown option
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;;
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esac
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done
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start_render_ && \
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python3 ${RENDERDIFF_TEST_DIR}/src/render.py \
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--gltf_viewer="$(pwd)/out/cmake-debug/samples/gltf_viewer" \
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--test="${RENDERDIFF_TEST_DIR}/tests/presubmit.json" \
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--output_dir="${RENDER_OUTPUT_DIR}" \
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--opengl_lib="${MESA_LIB_DIR}" \
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--vk_icd="${MESA_VK_ICD_PATH}" \
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${TEST_FILTER:+--test_filter="$TEST_FILTER"} && \
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end_render_
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