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filament/third_party/spirv-cross/reference/shaders-no-opt/asm/comp/buffer-reference-pointer-to-plain-struct.asm.nocompat.vk.comp.vk

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#version 450
#extension GL_EXT_buffer_reference2 : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
layout(buffer_reference) buffer FooPointer;
struct Foo
{
uint a;
uint b;
};
layout(std430, buffer_reference, buffer_reference_align = 8) buffer FooPointer
{
Foo value;
};
layout(set = 0, binding = 0, std430) buffer SSBO
{
Foo foos[4];
FooPointer ptrfoo;
} _7;
void main()
{
_7.foos[0].a = 0u;
_7.ptrfoo.value.a = 1u;
}