Files
filament/libs
Philip Rideout 37b9b182b1 gltfio: prep step for allowing zero-instance assets
AssetLoader now loads assets in two passes:
- Pass 1 creates VertexBuffer objects, MorphTargetBuffer objects, etc.
- Pass 2 creates entities, renderables, etc (only if numInstances > 0)

This feature will help us integrate gltfio with an internal library at
Google.
2022-09-09 09:21:33 -07:00
..
2022-08-30 20:31:47 -07:00
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