Files
filament/android
Mathias Agopian 3e5471d32a Implement sharing of bones for skinning
The API now allows to create a standalone SkinningBuffer containing
Bones for skinning. This SkinningBuffer can even be very large and
contain bone data for several renderables.

New APIs on RenderableManager allow to switch to skinning buffer mode
and to set the SkinningBuffer (and window into it) to use.


Fixes #3238
2021-07-15 16:29:26 -07:00
..
2020-01-08 17:59:49 -08:00
2021-07-12 10:45:43 -07:00