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filament/libs
Mathias Agopian f537f62adf Use 4 background threads for shader compiler on PowerVR
Since powervr supports parallel shader compilation well, we use 
4 background threads for shader compilation.
2023-08-11 15:22:19 -07:00
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2023-03-31 12:03:49 -07:00
2023-05-01 13:53:25 -07:00
2022-08-24 11:41:10 -07:00