This new backend object holds the information needed to create the pipeline on vulkan/metal relative to draw calls. It is used to create HwVertexBuffer.
117 lines
4.5 KiB
C++
117 lines
4.5 KiB
C++
/*
|
|
* Copyright (C) 2019 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include "TrianglePrimitive.h"
|
|
|
|
namespace test {
|
|
|
|
using namespace filament;
|
|
using namespace filament::backend;
|
|
|
|
static constexpr filament::math::float2 gVertices[3] = {
|
|
{ -1.0, -1.0 },
|
|
{ 1.0, -1.0 },
|
|
{ -1.0, 1.0 }
|
|
};
|
|
|
|
static constexpr TrianglePrimitive::index_type gIndices[3] = { 0, 1, 2 };
|
|
|
|
TrianglePrimitive::TrianglePrimitive(filament::backend::DriverApi& driverApi,
|
|
bool allocateLargeBuffers) : mDriverApi(driverApi) {
|
|
mVertexCount = allocateLargeBuffers ? 2048 : 3;
|
|
mIndexCount = allocateLargeBuffers ? 4096 : 3;
|
|
AttributeArray attributes = {
|
|
Attribute {
|
|
.offset = 0,
|
|
.stride = sizeof(filament::math::float2),
|
|
.buffer = 0,
|
|
.type = ElementType::FLOAT2,
|
|
.flags = 0
|
|
}
|
|
};
|
|
|
|
// location 5 comes from test_MissingRequiredAttributes.cpp shader
|
|
attributes[5].flags |= Attribute::FLAG_INTEGER_TARGET;
|
|
|
|
const size_t size = sizeof(math::float2) * 3;
|
|
mBufferObject = mDriverApi.createBufferObject(size, BufferObjectBinding::VERTEX, BufferUsage::STATIC);
|
|
mVertexBufferInfo = mDriverApi.createVertexBufferInfo(1, 1, attributes);
|
|
mVertexBuffer = mDriverApi.createVertexBuffer(mVertexCount, mVertexBufferInfo);
|
|
|
|
mDriverApi.setVertexBufferObject(mVertexBuffer, 0, mBufferObject);
|
|
BufferDescriptor vertexBufferDesc(gVertices, size);
|
|
mDriverApi.updateBufferObject(mBufferObject, std::move(vertexBufferDesc), 0);
|
|
|
|
ElementType elementType = ElementType::UINT;
|
|
static_assert(sizeof(index_type) == 4);
|
|
mIndexBuffer = mDriverApi.createIndexBuffer(elementType, mIndexCount, BufferUsage::STATIC);
|
|
BufferDescriptor indexBufferDesc(gIndices, sizeof(index_type) * 3);
|
|
mDriverApi.updateIndexBuffer(mIndexBuffer, std::move(indexBufferDesc), 0);
|
|
|
|
mRenderPrimitive = mDriverApi.createRenderPrimitive(
|
|
mVertexBuffer, mIndexBuffer, PrimitiveType::TRIANGLES);
|
|
}
|
|
|
|
void TrianglePrimitive::updateVertices(const filament::math::float2 vertices[3]) noexcept {
|
|
void* buffer = malloc(sizeof(filament::math::float2) * mVertexCount);
|
|
filament::math::float2* vertBuffer = (filament::math::float2*) buffer;
|
|
std::copy(vertices, vertices + 3, vertBuffer);
|
|
|
|
BufferDescriptor vBuffer(vertBuffer, sizeof(filament::math::float2) * mVertexCount,
|
|
[] (void* buffer, size_t size, void* user) {
|
|
free(buffer);
|
|
});
|
|
mDriverApi.updateBufferObject(mBufferObject, std::move(vBuffer), 0);
|
|
}
|
|
|
|
void TrianglePrimitive::updateIndices(const index_type indices[3]) noexcept {
|
|
void* buffer = malloc(sizeof(index_type) * mIndexCount);
|
|
index_type* indexBuffer = (index_type*) buffer;
|
|
std::copy(indices, indices + 3, indexBuffer);
|
|
|
|
BufferDescriptor bufferDesc(indexBuffer, sizeof(index_type) * mIndexCount,
|
|
[] (void* buffer, size_t size, void* user) {
|
|
free(buffer);
|
|
});
|
|
mDriverApi.updateIndexBuffer(mIndexBuffer, std::move(bufferDesc), 0);
|
|
}
|
|
|
|
void TrianglePrimitive::updateIndices(const index_type* indices, int count, int offset) noexcept {
|
|
void* buffer = malloc(sizeof(index_type) * count);
|
|
index_type* indexBuffer = (index_type*) buffer;
|
|
std::copy(indices, indices + count, indexBuffer);
|
|
|
|
BufferDescriptor bufferDesc(indexBuffer, sizeof(index_type) * count,
|
|
[] (void* buffer, size_t size, void* user) {
|
|
free(buffer);
|
|
});
|
|
mDriverApi.updateIndexBuffer(mIndexBuffer, std::move(bufferDesc), offset * sizeof(index_type));
|
|
}
|
|
|
|
TrianglePrimitive::~TrianglePrimitive() {
|
|
mDriverApi.destroyBufferObject(mBufferObject);
|
|
mDriverApi.destroyVertexBuffer(mVertexBuffer);
|
|
mDriverApi.destroyVertexBufferInfo(mVertexBufferInfo);
|
|
mDriverApi.destroyIndexBuffer(mIndexBuffer);
|
|
mDriverApi.destroyRenderPrimitive(mRenderPrimitive);
|
|
}
|
|
|
|
TrianglePrimitive::PrimitiveHandle TrianglePrimitive::getRenderPrimitive() const noexcept {
|
|
return mRenderPrimitive;
|
|
}
|
|
|
|
} // namespae test
|