Files
filament/libs/utils/CMakeLists.txt
2025-06-11 10:08:52 -07:00

221 lines
7.4 KiB
CMake

cmake_minimum_required(VERSION 3.19)
project(utils)
set(TARGET utils)
set(TARGET_LINUX ${TARGET}/linux)
set(TARGET_GENERIC ${TARGET}/generic)
set(PUBLIC_HDR_DIR include)
# ==================================================================================================
# Sources and headers
# ==================================================================================================
file(GLOB_RECURSE PUBLIC_HDRS ${PUBLIC_HDR_DIR}/${TARGET}/*.h)
set(DIST_HDRS
${PUBLIC_HDR_DIR}/${TARGET}/algorithm.h
${PUBLIC_HDR_DIR}/${TARGET}/bitset.h
${PUBLIC_HDR_DIR}/${TARGET}/CallStack.h
${PUBLIC_HDR_DIR}/${TARGET}/debug.h
${PUBLIC_HDR_DIR}/${TARGET}/Allocator.h
${PUBLIC_HDR_DIR}/${TARGET}/BitmaskEnum.h
${PUBLIC_HDR_DIR}/${TARGET}/compiler.h
${PUBLIC_HDR_DIR}/${TARGET}/compressed_pair.h
${PUBLIC_HDR_DIR}/${TARGET}/CString.h
${PUBLIC_HDR_DIR}/${TARGET}/Entity.h
${PUBLIC_HDR_DIR}/${TARGET}/EntityInstance.h
${PUBLIC_HDR_DIR}/${TARGET}/EntityManager.h
${PUBLIC_HDR_DIR}/${TARGET}/FixedCapacityVector.h
${PUBLIC_HDR_DIR}/${TARGET}/Invocable.h
${PUBLIC_HDR_DIR}/${TARGET}/Log.h
${PUBLIC_HDR_DIR}/${TARGET}/Logger.h
${PUBLIC_HDR_DIR}/${TARGET}/memalign.h
${PUBLIC_HDR_DIR}/${TARGET}/Mutex.h
${PUBLIC_HDR_DIR}/${TARGET}/NameComponentManager.h
${PUBLIC_HDR_DIR}/${TARGET}/ostream.h
${PUBLIC_HDR_DIR}/${TARGET}/Panic.h
${PUBLIC_HDR_DIR}/${TARGET}/Path.h
${PUBLIC_HDR_DIR}/${TARGET}/PrivateImplementation.h
${PUBLIC_HDR_DIR}/${TARGET}/PrivateImplementation-impl.h
${PUBLIC_HDR_DIR}/${TARGET}/SingleInstanceComponentManager.h
${PUBLIC_HDR_DIR}/${TARGET}/Slice.h
${PUBLIC_HDR_DIR}/${TARGET}/StaticString.h
${PUBLIC_HDR_DIR}/${TARGET}/StructureOfArrays.h
${PUBLIC_HDR_DIR}/${TARGET}/Systrace.h
${PUBLIC_HDR_DIR}/${TARGET}/sstream.h
${PUBLIC_HDR_DIR}/${TARGET}/unwindows.h
)
# Use our custom mutex/condition only on ANDROID
set(DIST_ANDROID_HDRS
${PUBLIC_HDR_DIR}/${TARGET_LINUX}/Mutex.h
)
set(DIST_GENERIC_HDRS
${PUBLIC_HDR_DIR}/${TARGET_GENERIC}/Mutex.h
)
set(SRCS
src/api_level.cpp
src/architecture.cpp
src/ashmem.cpp
src/debug.cpp
src/Allocator.cpp
src/CallStack.cpp
src/CString.cpp
src/CountDownLatch.cpp
src/CyclicBarrier.cpp
src/EntityManager.cpp
src/EntityManagerImpl.h
src/FixedCapacityVectorBase.cpp
src/Invocable.cpp
src/JobSystem.cpp
src/Log.cpp
src/NameComponentManager.cpp
src/ostream.cpp
src/Panic.cpp
src/Path.cpp
src/Profiler.cpp
src/sstream.cpp
src/string.cpp
src/ThreadUtils.cpp
)
if (WIN32)
list(APPEND SRCS src/win32/Path.cpp)
endif()
if (ANDROID)
list(APPEND SRCS src/android/ThermalManager.cpp)
list(APPEND SRCS src/android/PerformanceHintManager.cpp)
list(APPEND SRCS src/android/Systrace.cpp)
list(APPEND SRCS src/android/Tracing.cpp)
endif()
if (LINUX OR ANDROID)
list(APPEND SRCS src/linux/Condition.cpp)
list(APPEND SRCS src/linux/Mutex.cpp)
list(APPEND SRCS src/linux/Path.cpp)
endif()
if (APPLE)
list(APPEND SRCS src/darwin/Path.mm)
list(APPEND SRCS src/darwin/Systrace.cpp)
list(APPEND SRCS src/darwin/Tracing.cpp)
endif()
if (WEBGL)
list(APPEND SRCS src/web/Path.cpp)
endif()
# ==================================================================================================
# Includes and target definition
# ==================================================================================================
include_directories(${PUBLIC_HDR_DIR})
add_library(${TARGET} STATIC ${PUBLIC_HDRS} ${SRCS})
target_include_directories(${TARGET} PUBLIC ${PUBLIC_HDR_DIR})
set_target_properties(${TARGET} PROPERTIES FOLDER Libs)
target_link_libraries(${TARGET} PUBLIC tsl)
if (ANDROID)
target_link_libraries(${TARGET} PUBLIC log)
target_link_libraries(${TARGET} PRIVATE dl)
target_link_libraries(${TARGET} PUBLIC android)
target_link_libraries(${TARGET} PUBLIC perfetto)
endif()
if (WIN32)
# Needed for shlwapi.h (GetModuleFileName)
target_link_libraries(${TARGET} PUBLIC Shlwapi)
endif()
if (APPLE)
# Needed for NSTemporaryDirectory()
target_link_libraries(${TARGET} PRIVATE "-framework Foundation")
endif()
if (LINUX)
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
target_link_libraries(${TARGET} PRIVATE Threads::Threads)
target_link_libraries(${TARGET} PRIVATE dl)
endif()
# ==================================================================================================
# Installation
# ==================================================================================================
set(INSTALL_TYPE ARCHIVE)
install(TARGETS ${TARGET} ${INSTALL_TYPE} DESTINATION lib/${DIST_DIR})
install(FILES ${DIST_HDRS} DESTINATION include/${TARGET})
if (ANDROID)
install(FILES ${DIST_ANDROID_HDRS} DESTINATION include/${TARGET_LINUX})
else()
install(FILES ${DIST_GENERIC_HDRS} DESTINATION include/${TARGET_GENERIC})
endif()
# ==================================================================================================
# Test executables
# ==================================================================================================
set(TEST_SRCS
test/test_algorithm.cpp
test/test_Allocators.cpp
test/test_bitset.cpp
test/test_CountDownLatch.cpp
test/test_CString.cpp
test/test_CyclicBarrier.cpp
test/test_Entity.cpp
test/test_FixedCapacityVector.cpp
test/test_FixedCircularBuffer.cpp
test/test_Hash.cpp
test/test_JobSystem.cpp
test/test_QuadTreeArray.cpp
test/test_RangeMap.cpp
test/test_StructureOfArrays.cpp
test/test_sstream.cpp
test/test_string.cpp
test/test_utils_main.cpp
test/test_Zip2Iterator.cpp
test/test_BinaryTreeArray.cpp
)
if (WEBGL_PTHREADS)
target_compile_definitions(${TARGET} PUBLIC -DFILAMENT_WASM_THREADS)
endif()
# The Path tests are platform-specific
if (NOT WEBGL)
if (WIN32)
list(APPEND TEST_SRCS test/test_WinPath.cpp)
else()
list(APPEND TEST_SRCS test/test_Path.cpp)
endif()
endif()
add_executable(test_${TARGET} ${TEST_SRCS})
target_link_libraries(test_${TARGET} PRIVATE gtest utils tsl math)
set_target_properties(test_${TARGET} PROPERTIES FOLDER Tests)
# ==================================================================================================
# Benchmarks
# ==================================================================================================
if (NOT WEBGL)
add_library(benchmark_${TARGET}_callee SHARED benchmark/benchmark_callee.cpp)
set_target_properties(benchmark_${TARGET}_callee PROPERTIES FOLDER Benchmarks)
set(BENCHMARK_SRCS
benchmark/benchmark_allocators.cpp
benchmark/benchmark_binary_search.cpp
benchmark/benchmark_calls.cpp
benchmark/benchmark_JobSystem.cpp
benchmark/benchmark_mutex.cpp
benchmark/benchmark_memcpy.cpp)
add_executable(benchmark_${TARGET} ${BENCHMARK_SRCS})
target_link_libraries(benchmark_${TARGET} PRIVATE benchmark_main utils benchmark_${TARGET}_callee)
set_target_properties(benchmark_${TARGET} PROPERTIES FOLDER Benchmarks)
endif()