Files
filament/.github/workflows/presubmit.yml
T
Powei Feng e85dfe75c8 github: move test script to /test and same for /build (#8714)
- Moved get_mesa.sh to build/common/get-mesa.sh
- Moved check-headers.sh to test/check-headers/test.sh
- Moved check-metal-shaders.sh to test/check-metal-shaders/test.sh
2025-05-09 22:35:18 +00:00

176 lines
4.8 KiB
YAML

name: Presubmit
on:
push:
branches:
- main
pull_request:
branches:
- main
jobs:
build-desktop-mac:
name: build-mac
runs-on: macos-14-xlarge
steps:
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
- uses: ./.github/actions/mac-prereq
- name: Run build script
run: |
cd build/mac && printf "y" | ./build.sh presubmit
- name: Test material parser
run: |
out/cmake-release/filament/test/test_material_parser
build-desktop-linux:
name: build-linux
runs-on: ubuntu-22.04-16core
steps:
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
- uses: ./.github/actions/linux-prereq
- name: Run build script
run: |
cd build/linux && printf "y" | ./build.sh presubmit
- name: Test material parser
run: |
out/cmake-release/filament/test/test_material_parser
build-windows:
name: build-windows
runs-on: win-2019-16core
steps:
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
- name: Run build script
run: |
build\windows\build-github.bat presubmit
shell: cmd
build-android:
name: build-android
runs-on: 'ubuntu-24.04-16core'
steps:
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
- uses: ./.github/actions/linux-prereq
- uses: actions/setup-java@v3
with:
distribution: 'temurin'
java-version: '17'
- name: Run build script
# Only build 1 64 bit target during presubmit to cut down build times during presubmit
# Continuous builds will build everything
run: |
cd build/android && printf "y" | ./build.sh presubmit arm64-v8a
build-ios:
name: build-iOS
runs-on: macos-14-xlarge
steps:
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
- uses: ./.github/actions/mac-prereq
- name: Run build script
run: |
cd build/ios && printf "y" | ./build.sh presubmit
- name: Build iOS samples
run: |
cd build/ios && ./build-samples.sh presubmit
build-web:
name: build-web
runs-on: 'ubuntu-24.04-16core'
steps:
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
- uses: ./.github/actions/linux-prereq
- uses: ./.github/actions/web-prereq
- name: Run build script
run: |
cd build/web && printf "y" | ./build.sh presubmit
validate-docs:
name: validate-docs
runs-on: 'ubuntu-24.04-4core'
steps:
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
- name: Check for manual edits to /docs
run: |
echo "${{ github.event.pull_request.head.sha }} -- ${{ github.event.pull_request.head.sha }}"
# disable for now
# bash docs_src/build/presubmit_check.sh ${{ github.event.pull_request.head.sha }}
test-renderdiff:
name: test-renderdiff
runs-on: macos-14-xlarge
steps:
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
- uses: ./.github/actions/mac-prereq
- name: Cache Mesa and deps
id: mesa-cache
uses: actions/cache@v4
with:
path: mesa
key: ${{ runner.os }}-mesa-deps-2-${{ vars.MESA_VERSION }}
- name: Prerequisites
id: prereqs
run: |
bash build/common/get-mesa.sh
pip install tifffile numpy
- name: Run Test
run: bash test/renderdiff/test.sh
- uses: actions/upload-artifact@v4
with:
name: presubmit-renderdiff-result
path: ./out/renderdiff_tests
validate-wgsl-webgpu:
name: validate-wgsl-webgpu
runs-on: 'ubuntu-24.04-8core'
steps:
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
- uses: ./.github/actions/linux-prereq
- name: Run build script
run: ./build.sh -W debug test_filamat filament
- name: Run test
run: ./out/cmake-debug/libs/filamat/test_filamat --gtest_filter=MaterialCompiler.Wgsl*
test-code-correctness:
name: test-code-correctness
runs-on: 'macos-14-xlarge'
steps:
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
- uses: ./.github/actions/mac-prereq
- name: Install clang-tidy and deps
run: |
pip install pyyaml
brew install llvm@${GITHUB_LLVM_VERSION}
sudo ln -s "$(brew --prefix llvm)@${GITHUB_LLVM_VERSION}/bin/clang-tidy" "/usr/local/bin/clang-tidy"
- name: Run build script
# We need to build before clang-tidy can run analysis
run: |
# This will build for all three desktop backends on mac
./build.sh -p desktop debug gltf_viewer
- name: Run test
run: bash test/code-correctness/test.sh