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79d6f46f1aa40602dfdca56861460db04648bafe
filament/libs/filamat/src/shaders
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bridgewaterrobbie d748dc590e Use WebGPU platform explicitly in shaders rather than rely on the mostly similar cases to Vulkan, with the exception of flipping the Y axis where they are different
2025-05-15 18:02:29 -04:00
..
CodeGenerator.cpp
Use WebGPU platform explicitly in shaders rather than rely on the mostly similar cases to Vulkan, with the exception of flipping the Y axis where they are different
2025-05-15 18:02:29 -04:00
CodeGenerator.h
Refactor: Rename shader snippets w/ new naming convention (see README.md) (#8402)
2025-01-31 00:02:53 +00:00
MaterialInfo.h
Add Descriptor Sets to Filament (#8165)
2024-09-27 23:20:20 -07:00
ShaderGenerator.cpp
add sampler type in DescriptorSetLayout (#8705)
2025-05-14 17:02:17 -07:00
ShaderGenerator.h
clean-up our handling of descriptor-sets a bit more
2025-05-06 11:10:06 -07:00
SibGenerator.cpp
Add Descriptor Sets to Filament (#8165)
2024-09-27 23:20:20 -07:00
SibGenerator.h
Add Descriptor Sets to Filament (#8165)
2024-09-27 23:20:20 -07:00
UibGenerator.cpp
Add Descriptor Sets to Filament (#8165)
2024-09-27 23:20:20 -07:00
UibGenerator.h
Add Descriptor Sets to Filament (#8165)
2024-09-27 23:20:20 -07:00
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