Files
filament/android/samples/sample-textured-object/build.gradle

45 lines
1.5 KiB
Groovy

apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply plugin: 'kotlin-android-extensions'
apply plugin: FilamentToolsPlugin
project.ext.isSample = true
filamentTools {
materialInputDir = project.layout.projectDirectory.dir("src/main/materials")
materialOutputDir = project.layout.projectDirectory.dir("src/main/assets/materials")
meshInputFile = project.layout.projectDirectory.file("../../../third_party/models/shader_ball/shader_ball.obj")
meshOutputDir = project.layout.projectDirectory.dir("src/main/assets/models")
iblInputFile = project.layout.projectDirectory.file("../../../third_party/environments/flower_road_no_sun_2k.hdr")
iblOutputDir = project.layout.projectDirectory.dir("src/main/assets/envs")
}
clean.doFirst {
delete "src/main/assets"
}
android {
compileSdkVersion versions.compileSdk
defaultConfig {
applicationId "com.google.android.filament.textured"
minSdkVersion versions.minSdk
targetSdkVersion versions.targetSdk
missingDimensionStrategy 'functionality', 'full'
}
// We use the .filamat extension for materials compiled with matc
// Telling aapt to not compress them allows to load them efficiently
aaptOptions {
noCompress 'filamat', 'ktx'
}
}
dependencies {
implementation deps.kotlin
implementation project(':filament-android')
implementation project(':gltfio-android')
implementation project(':filament-utils-android') // required for KtxLoader
}