* prevent public classes from being created on the stack
- we used to to this by deleting operator delete, but this prevented
the internal "F" classes from being virtual; which can be useful
when using EntityManger::Listener.
now we just make the destructor protected in each class.
- EntityManger::Listener now has a virtual destructor so that
objects could be correctly destroyed from Listener*
* improve EntityManger and Component managers
- all component managers now have the same "base" API
- getComponentCount()
- empty()
- getEntity()
- getEntities()
- Scene now has getEntityCount()
- EntityManager now has getEntityCount()
- all component manager implement gc() the same way, by calling destroy()
- SingleInstanceComponentManager::gc() that calls removeComponent() has
been removed because it's dangerous. removeComponent() is often
not enough, some additional cleanup might be needed.
48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
/*
|
|
* Copyright (C) 2017 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include <utils/NameComponentManager.h>
|
|
#include <utils/EntityManager.h>
|
|
|
|
namespace utils {
|
|
|
|
static constexpr size_t NAME = 0;
|
|
|
|
NameComponentManager::NameComponentManager(EntityManager&) {
|
|
}
|
|
|
|
NameComponentManager::~NameComponentManager() = default;
|
|
|
|
void NameComponentManager::setName(Instance instance, const char* name) noexcept {
|
|
if (instance) {
|
|
elementAt<NAME>(instance) = CString{ name };
|
|
}
|
|
}
|
|
|
|
const char* NameComponentManager::getName(Instance instance) const noexcept {
|
|
return elementAt<NAME>(instance).c_str();
|
|
}
|
|
|
|
void NameComponentManager::addComponent(Entity e) {
|
|
SingleInstanceComponentManager::addComponent(e);
|
|
}
|
|
|
|
void NameComponentManager::removeComponent(Entity e) {
|
|
SingleInstanceComponentManager::removeComponent(e);
|
|
}
|
|
|
|
} // namespace utils
|