* Update SPIRV libraries - Update `spirv-cross` - Update `spirv-tools` - Update `glslang` `spirv-tools` contains a fix for an issue we reported (unnecessary promotions to highp in certain expressions). * Add SPIRV-Tools dependency to matinfo
9 lines
129 B
GLSL
9 lines
129 B
GLSL
struct Test { };
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static const Test Test_Empty;
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float4 main(in uint vertexIndex : VERTEXID) : VS_OUT_POSITION
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{
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return 0;
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}
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