Files
filament/third_party/glslang/Test/remap.uniformarray.everything.frag
2018-08-03 10:38:22 -07:00

18 lines
240 B
GLSL
Executable File

#version 140
uniform sampler2D texSampler2D;
in vec3 inColor;
in vec4 color[6];
in float alpha[16];
void main()
{
vec4 texColor = color[1] + color[1];
texColor.xyz += inColor;
texColor.a += alpha[12];
gl_FragColor = texColor;
}