Files
filament/third_party/glslang/Test/spv.texture.sampler.transform.frag
2018-08-03 10:38:22 -07:00

14 lines
168 B
GLSL
Executable File

#version 440
uniform sampler smp;
uniform texture2D tex;
in vec2 coord;
out vec4 color;
void main()
{
color = texture(sampler2D(tex, smp), coord);
}