This simple Kotlin app projects a live feed on the side of a cube. It looks very similar to the `lit-cube` demo but there is a new Kotlin class called `CameraHelper` that creates Camera2 objects, starts the capture session, creates the Filament texture, etc. For now, this app uses SurfaceTexture. This is a starting point and provides a testing ground for tentative improvements to our Stream API.
7 lines
232 B
Properties
7 lines
232 B
Properties
#Mon Jan 14 11:08:15 PST 2019
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distributionBase=GRADLE_USER_HOME
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distributionPath=wrapper/dists
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zipStoreBase=GRADLE_USER_HOME
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zipStorePath=wrapper/dists
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distributionUrl=https\://services.gradle.org/distributions/gradle-5.4.1-all.zip
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