Files
filament/libs/utils
Mathias Agopian f537f62adf Use 4 background threads for shader compiler on PowerVR
Since powervr supports parallel shader compilation well, we use 
4 background threads for shader compilation.
2023-08-11 15:22:19 -07:00
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2023-03-24 17:30:00 -07:00
2018-08-03 10:38:22 -07:00